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Training

Since 2020 I've been delivering effective, affordable training on behalf of a number of Screen Agencies supporting game development.

Clients

Pitch Workshop
Pitching your game is a crucial part of commercial game development, and creating one is something of a rite of passage as a developer. Whether you’re pitching to a publisher, applying for a grant, or even networking at an event you need to deliver a clear, concise message about what you’re creating and why anyone would want to play it.
An effective pitch deck is the culmination of a number of business activities; bringing together your creative vision, identifying your target audience, laying out a timeline for development, defining your sales markets and platforms, stating your budget, and outlining your revenue forecast. No matter how good your game is, your pitch deck needs to sell it to anyone who sees it. Delivery: On-site or via Zoom/Teams No. of attendees: 20 people or less Duration: 1 day, or 2 days (1 day training, followed 2 weeks later by 1 day pitch review/critique)
Other Training
Other training courses can be designed to meet your specific needs based on any of the topics listed on the Developers page. I'll work with you to agree a schedule, ensure the key topics that are important to you are covered, and prepare an engaging session to help develop your attendees knowledge. Delivery: On-site or via Zoom/TeamsNo. of attendees: 20 people or lessDuration: To be agreed
Let's Work Together!
Get in touch and let's talk about how I can tailor training to your needs.
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Copyright © 2023, Jon Cartwright trading as Game Consulting, ABN: 73 213 912 653

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